I want to make it clear that it is perfectly fine to headcanon any of my characters as autistic, ADHD, etc. Such headcanons are important and I hope everyone can feel comfortable having those thoughts if they wish.
Also on that note, when someone projects that onto my characters it tells me two things. One it tells me where I should look to explore my characters and the second thing is that it tells me that you’re engaged with them.
So, TL;DR: Headcanons are totally fine with me!
For the most part I threw his design together relying on instinct.
His name is based off Yoshihiro Togashi, the creator of Yu Yu Hakusho who started his career with a werewolf manga one-shot called I’m Not Afraid Of The Wolf!
But as far as design, I would say the Cyborg 009 jackets were an influence on his shirt buttons and legs were intentionally a call back to Lupin the 3rd.
readasaur replied to your photo:Torahiko doodle. Sorry buddy but your route is…
But he will always have a route to our hearts. <3
Maybe the true route were the friends we made on the journey all along :’)
I’m not sure yet, actually! The game is currently in a rough concept phase. First I’d like to finish a few demo scenes and go from there.
I don’t have everything sorted, but there are two things I’ve decided on regarding the game and where I plan on taking it.
The first is regarding sex scenes. I don’t plan on having any of those in my game and instead will have cute fluff and fanservice that doesn’t go past PG-13. Now, this isn’t because I hate porn and in fact I love me some man on man action and if people wanted to draw their own R-18 content of the werewolves, so be it seeing as they’re all adults anyway but ultimately I don’t feel like sex scenes belong in this game. I feel as if people seeking just cute fluff are often ignored in favor of sex scenes so I want to address that a bit. Of course, sex scenes can be done very well (one exceptional example is any sex scene in the Love Maintenance doujin series) but ultimately it’s not something I feel I want to do.
The second item is regarding the player character. I have a few ideas on how I’m going to tackle it, but I’ve decided I don’t want blank slate protagonists like Morenatsu’s Hiroyuki. Mr. Nishimura was kind of an awkward player character who sometimes came across as creepy.I feel it’s possible to write an interesting player avatar that’s also a character of their own. An example would be Hinata from Super Dangan Ronpa 2 who was a significant step up from Naegi.
Anyway these are some thoughts for now. Things can change over the course of development, but these are two things I strongly feel about my project and will stick to it.
Glad you like!
Thank you!! I’m glad.
Thanks! I’ll keep hammering out concepts in the mean time.
readasaur replied to your post:Werewolf Hostclub
Hell yes. Describe what kind of werewolves, please? (Cursed human kind, people eating kind, transferable condition kind, which kinds?)
I’m still sorting out those details but you can bet I’m hammering out details to make it good!
Although we can safely rule out the eating people kind.
Thank you! I appreciate it!
I’m still not sure how I feel about making an entire game but I’m heavily considering it and I’ve been doing a lot of ground work writing wise. Anyway, everything pertaining to it will be tagged as Werewolf Hostclub.
Thank you very much!
Thank you! I’m glad you like him!
I used Tyrano Builder which is currently 25% for Comiket week!
There are other free programs to make visual novels such as Ren’Py , Visual Novelty, and Cloud Novel but Tyrano Builder streamlines the process and I found it much easier to just jump right into it. I managed to get a solid grasp of the interface within a day of playing around with it.
Now, Ren’Py is the standard and considered the best and to be fair it is. It’s extremely flexible and has a huge support community that’s willing to provide free assets and pre-written code. Ultimately though if dealing with code isn’t your strongest suit, Tyrano Builder is an inviting way of getting started and even allows for Javascript if you’re able to do that sort of thing so I picked it over the others.
As far other engines though, Visual Novelty was headed in the right direction but I found it rather clunky and there haven’t been any updates for it in almost five years. I can’t vouch for Cloud Novel as I haven’t used it, but it’s basically a website for making visual novels. There’s also KiriKiri but it’s all in Japanese.
This started off as a simple question but trailed off into me rambling about visual novel engines, so I apologize, but I do hope this helped a bit!

Thank you very much! I appreciate it!
I’m glad you like him!
None of my characters are straight.
Unless I state otherwise, assume all of my characters are anything but straight.
Excellent Imma smooch Lee SO MUCH
Lee is outright gay. Gay gay gay gay gay!!
None of my characters are straight.
Unless I state otherwise, assume all of my characters are anything but straight.
Thank you!
As of now, it’s Windows only, so it’ll only work on PCs but maybe in the future I can make Mac and Android variants.
A lot of you have enjoyed the little VN skit I made and I’m really glad! Truthfully, I didn’t expect such a huge positive reception but I’m thankful all the same. If it becomes popular enough, I would like to spin it off into an entire game with more routes, werewolves of various body shapes, and an enjoyable storyline. I’d have more work on my plate between this and Caramel Cat, but if the reception is good enough, I’ll be more than happy to do so.
Thank you
jefflaclede replied to your photo:I needed to draw something therapeutic. I haven’t…
Hang in there, good scientist.
Thank you, I really appreciate the sentiment.
I love my characters dearly and want to write really good stories for them but I also have a hard time focusing and being as passionate about them as I am characters from shows I like.
The struggle is real.